Loop An Animation With Js?
Apr 8, 2009How can I loop the animated object with javascript?
here is the code I managed to achieve so far code...
How can I loop the animated object with javascript?
here is the code I managed to achieve so far code...
I'm using the following to allow dynamic resixing of an image (when the usre
presses down on a button):
function widthup() {
image.width = image.width + 1;
width.innerText = image.width;
if(x==1) {
setTimeout('widthup()',0);
}
}
even when the 'setTimout' is at zero it goes pretty slowly. Any way to have
something faster?
[code]...
His there a way to do this in a better way ?
How do i implement my code so the user can't not use link before the animation is done.
I'm having trouble figuring out how to apply stop() to a function which cycles an animation.The animation changes the background by fading in, pausing, and fading out a background div.For smooth effect the animation needs to stop on completion of the fade out.
[Code]...
Maybe stopping also needs a straight js solution,
I have a problem with animation and I don't know how to solve it. It is a very easy think but I don't understand the behaviour. Let me explain: I have a loop with N iterations like this:
f
or(x=0;x<100;x++){
...
}
I have an HTML5 progress bar like this: <progress min="0" max="100" value="0" id="d2"></progress>
My target is do a task inside loop (using ajax) and update progress value every 10 loops. I add after loop an alert for debug purposes.so we have this:
for(x=0;x<100;x++){
if (x % 10){
$('#d2').animate({value:'+=[code].....
the result is the progress bar is updated with the desired animation but occurs after alert message.
I am trying to make a basic fade animation for my website [URL] using JavaScript. This is my first website, and I know how to animate via After Effects, and how to export SWF files for the website. I want to use code that is a bit lighter and can load on more browsers; like iPad etc... The effect I want to use is on my site [URL] Here is my source code: Basically I just want to fade between two jpgs on a continuous loop.
<html>
<head>
<title>Splash Page</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<style type="text/css">
.Center {
text-align: center;
[Code]...
Why the following doesn't work??? It alert n times (with n=arrIDPortletNavigationDependent.length) the same element of the array: the last one.
function FadeOutAnyPortletAndAFTERalertTheirID()
{
for (i=0; i<arrIDPortletNavigationDependent.length; i++ ) //arrIDPortletNavigationDependent exists and contain 4 items
[Code].....
I've used the jQuery Timers plugin [URL] to animate through my client's "five steps" on this page: [URL] but is there a way to get it to continuously loop through the animation? The documentation page [URL] doesn't seem to cover anything like that.
View 5 Replies View RelatedWhat I want to do is have 5 <div>s displayed in a fixed position on my page. The divs will contain text and pictures. Only one div is displayed at a time, and every 5 seconds, the next div slides over the top of the current div (from right to left) until it is completely obscured. At the conclusion of the fifth, it starts again with number 1.
View 5 Replies View RelatedI have a button which is animated with a rollover effect, obtained through jQuery of course. I wish to open a lightbox clicking that button and I tried with a simple, self-made lightbox and with FancyBox but in either case the lightbox is displayed without animation.I post the code for my buttons and the lightboxHTML for buttons:
<ul> <li><div id="fader0"> <div class="from"><a class="products" href="#inline"><img src="images/tabproducts.png" alt="Our products" /></a></div> <div class="to"><a class="products" href="#inline"><img src="images/tabproductsHover.png" alt="Our products"
[code]....
I've been messing with this code to make a fade in animation with setTimout. The only thing is addition isn't working on the fade in. A subtraction on a negative works though. This seems strange to me.
changeit.style.opacity -= -0.01; works but when it's changed to changeit.style.opacity += 0.01; there's no fade in. It's the only thing I change. My intuition says to me it should work with addition, but maybe there's something I'm not understanding.
<html>
changeit.style.opacity -= -0.01; if this is set to changeit.style.opacity += 0.01; it doesn't work. What?
Of course this is all just for Firefox for now. If I put this in something useful I'll change it so it'll work in other browsers later.
I have been looking at this code for two evenings now, and rewrote it 4 times already. It started out as jQuery code and now it's just concatenating strings together.
What I'm trying to do: Build a menu/outline using unordered lists from a multidimensional array.
What is happening: Inside the buildMenuHTML function, if I call buildMenuHTML, the for loop only happens once (i.e. only for 'i' having a value of '0'.) If I comment out the call to itself, it goes through the for loop all 3 times, but obviously the submenus are not created.
Here is the test object:
test = [
{
"name" : "Menu 1",
"url" : "menu1.html",
"submenu" : [
[Code].....
'Menu 2' and 'Menu 3' don't show up! I'm sure it's something small that I'm overlooking.
I'm looking to send a loop variable (i) to a function inside the loop, but I can't seem to get it to use the value I want, it keeps making it a reference of i and therefore the function is always called using the last value of i rather than the one it was set with.
So if i have 5 Tabs then Tab 1, when clicked, should call DefaultTabClick(0) and so on rather than always using 4 for any of the tabs.
I have the code below, how could it be modified to loop over and over and reload the xml file each time. Flow would be: load xml, run thruogh code to display each xml node one at a time, when reach last node, start all over, reloading xml file,
[Code]...
As you can see from the code and the output, it will attempt to write to the browser how many moves, but only '0'.
function rollDie()
{
return Math.floor(Math.random() * 6) + 1;
}
/*
*searches for a number in a number array.
*
*function takes two arguments[CODE]...
I am doing some studying and we was to create a small loop using either the for loop, while loop or do while loop. I chose to do the for loop because it was easier to understand, but I want to know how to do the same using the while loop. Here is the for loop I have, but I cant figure out how to change to while loop.
for (var i = 0; i < 5; ++i)
{
for (var j = i; j < 5; ++j)
{
[Code]....
How do you make the same using a while loop?
it wont loop,as long as you enter something in the name field it will submit. also how do i stop from submitting if all fields are not filled out?
function checkForm(form)
{
var len = form.elements.length;[code]....
I am trying to make a progress animation so that the user knows that
there files are correctly being checked in. Trying to animate papers
moving from the computer to the server pics. I'm brand new at this
language, however, I've been programming in C++ for awhile. This is my
code for that part of it. And I call the startAnimation() function
when the button finish is clicked on. Code:
Take a look at this new JS function I made. It is really simple but
very powerful. You can animate any stylesheet numeric value (top left
width height have been tested), and works for both % and px values.
Works in both ie and firefox. Code:
All I want to do is to have a div slide down from underneath a button I have. When i search online, I find a zillion slide down menu scripts, but they don't work for just
sliding a div.
I am trying to go to a URL after an animation. This is what I have now:
$('a').click(function() {
$('#content')
.stop(true)
.animate(
[Code].....
What should I put in the function, so that I can wait for the $content animation to complete and then go to, for example, [URL]?
This article describes and implements animation techniques that provide for time-based animation, trigonometric acceleration, and animation of any CSS property. All the Javascript is licensed GNU LGPL.
Your feedback (on the article, the code or both) is most welcome :)
I want to use the setInterval function to animate a menu sliding down when the user clicks on a link. here's a snippet:
box.timer = window.setInterval(
function() {
box.heightCount++;
if(box.heightCount >= maxHeight) {
window.clearInterval(box.timer);
}
box.style.height = box.heightCount + 'px'
}, 1);
So this works ok in the sense that the animation is performed smoothly. But to my understanding it should expand the height of the box 1pixel every 1ms, so it should expand very quickly from the base height to the maxHeight limit, but I click on the link and it animates soooooo slooooowly -- smoothly, i mean, but it takes well over a minute to expand to the full height. I just need to speed the damn thing up! Also, if i change "box.heightCount++;" to "box.heightCount+=1;" it gets all messed up. What am I missing here?
<!-- html code -->
That is my code. Whenever the Left link is clicked I wanted to move both images to the left while shrinking the one image. If you view the html, the two images are centered and are equal sizes. When the Left link is clicked, the final result is what I want it to look like. My problem is, the animation. The image jumps to the corner of the containing div and resizes. I need the image to stay on the bottom and I need the image to resize from the top-right corner rather than the bottom-right.
I am animating a slider.I am using setInterval to loop the animation.This works fine...However...If you open a new tab, or minimize the browser window... when you come back the animation speeds up for a bit and then slows down again...Any ideas why this would be?...I suspect that while the browser window is not active it stores up the setInterval functions and then runs them at once when the window is active... speeding up the animation.
View 1 Replies View Relatedwanna know how we can get the animation effect using the recursion method. following is the code:
$(document).ready(function(){
$(".flip").click(function(){
$(".panel").slideToggle(2000); // i wanna call this jquery animation recursively
[code]....