Drag N Drop Behaving Differently After Ajax Call - Image Does Not Disappear

Sep 8, 2011

I have page here Untitled Document where when I select the drop down list value it will reassign the drag and drop function but it behave differently from this link Untitled Document where it drag and drop only on the picture and the drag image does not disappear?

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AJAX :: Call Scriptaculous Drag And Drop Elements

Feb 27, 2009

I am working on a site that must drag and drop items, I use scriptaculous 1.8.2, effects, dragdrop.js.But now I am lost, I kan drag, i can drop and invoke the onEnd or on Drop event, but can't find it out to get the data from the dragged and the dropped element together.What are I am trying:

1) Have element that is dragable, and and element that is dropable
2) The data of the dragable must be put in an ajax request(already coded) so I can update the mysql database so that:(1)The data at the position of the dragable gets removed(2)and the position of the dropable gets filled with that dataWhat do I ask:
1) How can I call the data of the dragable?
2) How can I call the data of the dropable?

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OnChange Behaving Differently On Firefox And IE?

Sep 27, 2010

I am creating web page. I am in the early stages of building. But I have found that my onChange function behaves different on Firefox and IE.It work as it suppose to on Firefox but not on IE. On IE, onChange is not triggered when you select the an option. But triggers when you click the mouse the second time.

Here the code,

<html>
<head>
<title>Compatibility Test</title>

[code].....

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Address Bar Behaving Differently In IE And Chrome?

Nov 2, 2011

I came across an Intranet site at my office which has lots of check boxes in single line and they are all check'd by default. And as expected, there is no option to uncheck or check all.So, I decided to write a small JS which will loop through all elements in a form and check the element type. If it's check box then it will simply uncheck it (no complex coding).

Code is below:

Code:

javascript:for(var i=0;i<document.editDetailsForm.elements.length;i++){if(document.editDetailsForm.elements[i].type=="checkbox"){document.editDetailsForm.elements[i].checked=false;}}

Just paste above JS on address bar.Below html code can be used for testing the above JS:

Code:

<html>
<head>
</head>

[code]...

Above JS works flawlessly in chrome but it doesn't work in IE (curses) and opera (am surprised too) .

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JQuery :: Drag N Drop With Ajax?

Jun 11, 2009

I've got a page that uses the draggable and droppable feature - [URL]

It also uses jQuery to call a web service via Ajax - this also works fine.

However, I want to call the web service only when an item is dropped onto the objeect but when I try to add the Ajax function inside the $("#droppable").droppable({ drop: function(event, ui) {.... it doesn't seem to work.

You can see my code at [URL]

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Jul 15, 2008

I am trying to create a webpage. It has 3 frames (left, middle and right). I want to be able to drag images from the left and the right frame into the middle frame. Each time i try to drag an image from one frame to another , the image just disappears.

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Dec 30, 2010

I am in need to drag and drop a image from a div to the form. But the original image should not be moved. It should remain in the same place. Only the clone of the image should be moved outside the div.

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Dec 27, 2011

I am playing with an idea I found, here is a demo, And while I like it's function, I would like to make a couple mods. 1) How do I remove an item from the built/filled image list

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JQuery :: Superfish Drop Down Menu - Drop Down Menus Seem To Flash On Screen For Just A Second And Then Disappear?

Nov 4, 2011

i'm having with a superfish menu i have tried to add to my wordpress site.The menu seems to work fine for the base-level (top parent pages) menu items.But the drop down menus seem to flash on screen for just a second and then disappear when the mouse hovers over the menu items.To see an example, please check out the top menu on this temporary development page: http:[url].....I have tried adjusting the z-index in superfish.css file but it doesn't seem to be having any effect.

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Jquery :: Bug In The Drop Down Menu - Third Disappear

Aug 25, 2009

I have this bug which i have spent ages to fix it but i still cannot understand why it happens... this is the html code,

[Code]...

the bug is at the third level of this drop down menu. sometimes u can see the third level menu and sometimes u see all of the third menus at once. sometimes u can select the item in the third menu easily sometimes these third menus just disappear... if u dont know what i m trying to explain above, here is the link, [URL] if u hover on the Work then go down to one of the drop down items, then u will see the third level menu. if u do the hover a few times, then u will see the bug...

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Drag And Drop Breaks After First Drop?

Feb 20, 2011

So, what it does: You can successfully drag something anywhere, but when you click it again, it resets to its original position (I don't know why), and when you try to drag it again, as soon as your cursor touches the object it disappears (I don't know why). why it is happening and how to fix it!

// JavaScript Document
var posX;
var posY;
var element;

[Code]....

the html is a simple (position is set to relative):

<p id="square" onmousedown="drag(event)">meep</p>

EDIT: This is the first time I've written javascript code and would like to learn the basics, which is why I am not using a library.

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JQuery :: Ajax Call Failure From A Clickable Image?

Feb 2, 2010

I made a very, very small project with a simple form one input field (in fact it is not used) one image (clickable) one button

<input type="text" id="setNom" value="admin"/>
<input type="image" id="validNom1"
src="ok-16.png" alt="valider" title="valider"' />
<input type="button" id="validNom2" value="OK" />

[Code]...

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Slide Show Gets To The Last Image After The Last Image All Photos Disappear And It Resets Itself Changing The Format Of The Webpage

Jun 12, 2009

I found this slide show [URL]. I got it to work on my website [URL] using Firefox, but when it is viewed in Internet Explorer it will not work. Second question, When the slide show gets to the last image, after the last image all photos disappear and it resets itself changing the format of the webpage. Any way to not have the images disappear while it loops itself or is there a code to have it stop on the last photo and not loop.

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How To Drag And Drop

Mar 6, 2010

I can't figure out how to drag and drop. I've followed some tutorials but no success. I use Firefox as my browser. Any tutorial you would recommend?

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Jan 25, 2007

I am using YUI's Drag and Drop utility to add some drag & drop functionality to a CMS I'm building.

This works just fine and is very easy to set up, but the thing I'm wondering about, how do I restrict the dragging? In other words; how can I make sure an element gets dragged within the borders of, say, some div and not outside them?

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As the subject says, is this possible. I'd like to drag a file onto a button and have the filename accesable within that pages javascript.

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Dec 23, 2006

I build my first Drag & Drop with JavaScript and I would like to drag
the pictures when I click on it.

When I create a normal div tag with some text the script works, but
when I put a image in the div tag it works not correctly.

Here is my Code... I integrated three pictures and one text, then you
can see the differences.

a part of my html site:

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Jul 20, 2005

I'm in the middle of creating a project management system for our office, and I was wondering if javascript is capable of emulating drag and drop? This would allow me to do some cool stuff.

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Drag And Drop Library

Jan 11, 2006

After a good deal of internal development, I've decided this library will do more good in the wild. It works in IE6, Safari 2, Opera 9, Firefox 1.5, and IE5.5/Mac (sort of buggy behavior with text selection in IE5.5/Mac though). It should also work in virtually any version of Gecko, Opera 6+, Safari 1, and IE5+ (anybody who wants to test those, feel free). The scripting is highly efficient, and only exposes two functions globally, Draggable and Droppable. The below code is licensed under the LGPL, though it is available under other licenses per request.

Let me know if you have any issues with it - this is something I'm interested in maintaining. Also, compared to other scripts, such as script.tac.ulo.us, this is much less code (lots of whitespace/comments could be taken out), and more widely supported across browsers.

Other than below, it can be found here: http://www.jasonkarldavis.com/scripts/dragdropable/dragdropable.html

// dragdropable.js (1.0.1)
//Copyright (C) 2006 Jason Davis, www.jasonkarldavis.com
//This code is licensed under the LGPL:
//http://www.gnu.org/licenses/lgpl.html
//
// Documentation:
//This script exposes two global variables, Draggable and Droppable. To make an
//element draggable, simply call `Draggable(element)`. This sets the necessary
//CSS properties and event handlers. It also overrides the addEventListener and
//and attachEvent methods (if present) to include the following events:
//onstart(When the element begins dragging)
//ondrag(When the element is being dragged)
//onstop(When the element has stopped dragging)
//You may also assign element.onstart, element.ondrag, and element.onstart to
//add event listeners.
//Lastly, if you need to physically prevent an element from dragging, you may
//call event.preventDefault() from within the onstart handler.
//
//To make an element droppable (have things dragged onto it), call
//`Droppable(element)`. This sets the necessary event handlers and coordinate
//searches. Once again, it overrides addEventListener and attachEvent to
//include the following events:
//onhover(When another element has been dragged over the element)
//ondrop(When another element has been dropped onto the element)
//onunhover(When another element has been dragged off the element)
//As before, you may also set element.onhover, element.ondrop, and
//element.onunhover directly.
//To remove all drop points from the current session, call `Droppable.reset()`.
//
//The event object is also extended with the following properties:
//dragTarget(The element being dragged)
//dropTarget(The element being dropped onto)
//
// Known bugs:
//* removeEventListener and detachEvent do not work with the custom events.
//Workaround: Use direct assignment (element.onevent) instead.
//* There is no way to remove a single drop point.
//Workaround: Call Droppable.reset(), then reinitialize the other drop points.
//* There is no way to remove dragging from an element.
//Workaround: element.onstart = function(event) { event.preventDefault() }
//* Changing position of droppable elements after initialization breaks drop
//Workaround: Static droppables are much faster than moving ones. Either call
//Droppable.reset() and reinitialize often, or ask the author to modify the
//script to account for this (and accept the resulting slowdown)


function Draggable(element) {
// initialize drag variable
var x = 0, y = 0, oldMouseMove, oldMouseUp;

// get style properties of element
var computedStyle;
if (typeof document.defaultView != "undefined" && typeof document.defaultView.getComputedStyle != "undefined")
computedStyle = document.defaultView.getComputedStyle(element, "");
else if (typeof element.currentStyle != "undefined")
computedStyle = element.currentStyle;
else
computedStyle = element.style;

// prep element for dragging
if (computedStyle.position == "static" || computedStyle.position == "")
element.style.position = "relative";
if (computedStyle.zIndex == "auto" || computedStyle.zIndex == "")
element.style.zIndex = 1;
element.style.left = isNaN(parseInt(computedStyle.left)) ? "0" : computedStyle.left;
element.style.top = isNaN(parseInt(computedStyle.top )) ? "0" : computedStyle.top;

// default event listeners
function onstart(event) {
event.dragTarget = element;
x = event.clientX;
y = event.clientY;

// Override preventDefault
event.preventDefault = (function(original) {
return function() {
element.ownerDocument.onmousemove = oldMouseMove;
element.ownerDocument.onmouseup = oldMouseUp;
original.call(event);
}
})(event.preventDefault || function() {});

if (element.onstart) element.onstart(event);
}
function ondrag(event) {
event.dragTarget = element;
element.style.left = parseInt(element.style.left) + event.clientX - x + "px";
element.style.top = parseInt(element.style.top) + event.clientY - y + "px";
x = event.clientX;
y = event.clientY;
Droppable.query(event);

if (element.ondrag) element.ondrag(event);
}
function onstop(event) {
event.dragTarget = element;
Droppable.query(event);

if (element.onstop) element.onstop(event);
}

// make listeners active
element.onmousedown = (function(oldMouseDown) {
return function() {
// Call old listener
if (oldMouseDown) oldMouseDown.apply(this, arguments);

// Store old event handlers
oldMouseMove = this.ownerDocument.onmousemove;
oldMouseUp = this.ownerDocument.onmouseup;

// Setup events
this.ownerDocument.onmousemove = function() {
// Call old listener
if (oldMouseMove) oldMouseMove.apply(this, arguments);

// Call ondrag
ondrag.call(element, arguments[0] || event);

return false;
}
this.ownerDocument.onmouseup = function() {
// Call old listener
if (oldMouseUp) oldMouseUp.apply(this, arguments);

// Call onstop
onstop.call(element, arguments[0] || event);

// Restore old event listeners
this.onmousemove = oldMouseMove;
this.onmouseup = oldMouseUp;

return false;
}

// Call onstart
onstart.call(this, arguments[0] || event);

return false;
}
})(element.onmousedown);

// override event attachers
if (element.addEventListener)
element.addEventListener = (function(original) {
return function(event, listener, useCapture) {
switch (event) {
case "start":
onstart = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onstart);
break;
case "drag":
ondrag = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(ondrag);
break;
case "stop":
onstop = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onstop);
break;
default:
original.call(element, event, listener, useCapture);
}
}
})(element.addEventListener);

if (element.attachEvent)
element.attachEvent = (function(original) {
return function(event, listener) {
switch (event) {
case "onstart":
onstart = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onstart);
break;
case "ondrag":
ondrag = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(ondrag);
break;
case "onstop":
onstop = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onstop);
break;
default:
original.call(element, event, listener);
}
}
})(element.attachEvent);


if (window.attachEvent)
window.attachEvent("onbeforeunload", function() {
onstart = ondrag = onstop = element.onmousedown = element.addEventListener = element.attachEvent = null;
element = null;
});
}


// initialize Droppable in the global scope
var Droppable;

(function() {
if (document.getBoxObjectFor) {
function getOffset(element) {
var box = document.getBoxObjectFor(element);
return { x: box.x, y: box.y };
}
}
else if (document.all && navigator.appName == "Microsoft Internet Explorer" && !window.opera) {
function getOffset(element) {
var range = document.body.createTextRange();
range.moveToElementText(element);
var rect = range.getBoundingClientRect();
return { x: rect.left, y: rect.top };
}
}
else {
function getOffset(element) {
var accumulator = arguments[1] || { x: 0, y: 0 };
if (element && element != document.body) {
accumulator.x += element.offsetLeft;
accumulator.y += element.offsetTop;
return getOffset(element.offsetParent, accumulator);
}
else {
return accumulator;
}
}
}

// initialize private pointers to current target information
var cTarget = null, cHover = null, cUnhover = null, cDrop = null;
function hotSpots(x,y) {
cTarget = cHover = cUnhover = cDrop = null;
}

// declare Droppable within the private scope
Droppable = function(element) {
// Calculate offset
var offset = getOffset(element);

// Calculate other edge offset
var edge = { x: offset.x + element.offsetWidth, y: offset.y + element.offsetHeight };

// Assign a finder function
hotSpots = (function(old) {
return function(x,y) {
if (offset.x <= x && x <= edge.x && offset.y <= y && y <= edge.y) {
cTarget = element;
cHover = onhover;
cUnhover = onunhover;
cDrop = ondrop;
}
else {
old(x,y);
}
}
})(hotSpots);

// default event listeners
function onhover(event) {
event.dropTarget = element;
if (element.onhover) element.onhover(event);
}
function onunhover(event) {
event.dropTarget = element;
if (element.onunhover) element.onunhover(event);
}
function ondrop(event) {
event.dropTarget = element;
if (element.ondrop) element.ondrop(event);
}

// override event attachers
if (element.addEventListener)
element.addEventListener = (function(original) {
return function(event, listener, useCapture) {
switch (event) {
case "hover":
onhover = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onhover);
break;
case "unhover":
onunhover = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onunhover);
break;
case "drop":
ondrop = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(ondrop);
break;
default:
original.call(element, event, listener, useCapture);
}
}
})(element.addEventListener);

if (element.attachEvent)
element.attachEvent = (function(original) {
return function(event, listener) {
switch (event) {
case "onhover":
onhover = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onhover);
break;
case "onunhover":
onunhover = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(onunhover);
break;
case "ondrop":
ondrop = (function(old) {
return function(event) { old.call(element,event); listener.call(element,event); }
})(ondrop);
break;
default:
original.call(element, event, listener);
}
}
})(element.attachEvent);


if (window.attachEvent)
window.attachEvent("onbeforeunload", function() {
hotSpots = onhover = onunhover = ondrop = element.addEventListener = element.attachEvent = cTarget = cHover = cUnhover = cDrop = null;
element = null;
});
}

// Setup a query method
Droppable.query = function(event) {
var oTarget = cTarget,
oHover = cHover,
oUnhover = cUnhover,
oDrop = cDrop;

var scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft,
scrollTop = document.documentElement.scrollTop || document.body.scrollTop;


hotSpots(event.clientX + scrollLeft, event.clientY + scrollTop);

switch (event.type) {
case "mousemove": // onhover & onunhover
if (oTarget != null && oTarget != cTarget)
oUnhover.call(oTarget, event);
if (oTarget == null && cTarget != null)
cHover.call(cTarget, event);
break;
case "mouseup": // ondrop
if (cTarget != null) {
cUnhover.call(cTarget, event);
cDrop.call(cTarget, event);
}
break;
}
}

Droppable.reset = function() {
hotSpots = function(x,y) {
cTarget = cHover = cUnhover = cDrop = null;
}
hotSpots();
}
})();

// Fix the function prototype for IE5/Mac
if (typeof Function.prototype.apply == "undefined")
Function.prototype.apply = function(scope, args) {
if (!args) args = [];
var index = 0, result;
do { -- index } while (typeof scope[index] != "undefined");
scope[index] = this;

switch (args.length) {
case 0:
result = scope[index]();
break;
case 1:
result = scope[index](args[0]);
break;
case 2:
result = scope[index](args[0], args[1]);
break;
case 3:
result = scope[index](args[0], args[1], args[2]);
break;
case 4:
result = scope[index](args[0], args[1], args[2], args[3]);
break;
default:
result = scope[index](args[0], args[1], args[2], args[3], args[4]);
break;
}

delete scope[index];
return result;
}

if (typeof Function.prototype.call == "undefined")
Function.prototype.call = function(scope) {
var args = new Array(Math.max(arguments.length-1, 0));
for (var i = 1; i < arguments.length; i++)
args[i-1] = arguments[i];
return this.apply(scope, args);
}

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Jan 28, 2010

I really like the drag-drop box from bbc.co.uk, but I don't know how to do it. Can anybody help me to create a page like that?

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Mar 27, 2006

Anyone know a good 'Drag&Drop' tutorial? i mean those tutorials that teach you how to implement the drag-and-drop-elements from scratch. All what i found so far were tutorial(s) teaching you how to use an existing library. I'll eventually use a library, but i'd rather learn it's basics first and implement it myself the first time.

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Here is a small test for all those hardcore JavaScript programmers. Is it possible to drag'n'drop a text/image element (eg. A or IMG tag) from one (I)FRAME to another (I)FRAME. This is easy & possible with IE's proprietary ondrag events. However the question is, is there a work-around using standard W3C/Firefox onmousedown, onmouseup, etc. events only? Code:

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Is there a way to make it possible for an <input type=file> form element to accept a drag-and-drop file or will the browser window always accept the file?

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JQuery :: Drag And Drop A Link In IE7?

May 5, 2010

Im having the exact same problem as posted here:[URL]

When I drag my link to my droppable area, an ajax request is supposed to triggred, but it seems like the whole page is beeing reloaded. This works fine with Chrome and Firefox. It works in IE if I have insert an alert in the drop function.

Im including the drop code I have:

$('.droppable').droppable({
drop: function(ev, ui) {
var intSourceObjectType = ui.draggable.attr('objecttype');
var intSourceObjectId = ui.draggable.attr('objectid');

[Code]....

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